Thursday, 28 November 2013

E-Learning Fads and Facts-1 : What to DIY and what NOT to DIY(E)

If you are an L& D professional who is new to e-learning, and are planning to read and learn about it, chances are you may end up thinking e-learning is a highly complex world with a lot of Jargon and technology and everything else which you are better off maintaining a good distance from!

The first and primary reason for E-Learning to exist is to make learning-EASY & FUN. If it is doing anything contrary--well you may be looking up the wrong page.

For starters, E-Learning is an enabler, which helps you to enhance the REACH, RETENTION and RECALL OF the aspects learned.

In the next few posts I shall focus on some of the common Facts and Fads in e-learning to enable you to make good informed decisions and make the best of your e-learning.

To start with, lets begin with "Gamified Learning"

Gamified Learning is simply the application of gaming mechanics to a non game situation to learn it!...that sounds so simple..but how do you begin!

In my opinion, as an L& D professional, it is best recommended that you develop a complete clarity on the "Learning Need"-what skill or knowledge needs to be enhanced and for whom? once done, connect with a good e-learning organization which professionally develops gamified learning solutions and use their expertise to gamify your learning process. 
This is one area, you can attempt a DIY-but I don't recommend it,  as a seemingly simple mistake can lead to the learning objective getting defeated...and it may be a long while before you actually notice it!




No comments:

Post a Comment